Senior 2D Concept Artist (Realistic FPS)

Designer Designer Art Concept Art Concept Design

Icon salary 薪资
面议
Icon Location 地点
Ho Chi Minh, 越南

福利待遇


职位概述与职责

- Design realistic military/tactical concepts for AAA FPS titles, covering hard surface/gun design, operators, skins, and NPCs. - Produce full character concept sheets including front/back/side orthographic views, detail callouts, color variants, and material annotations. - Develop visual exploration sketches and mood boards during early ideation phases to align on creative direction before full production. - Iterate rapidly on designs based on Art Director feedback, maintaining quality and consistency through multiple review cycles. - Collaborate closely with 3D artists to ensure concepts are production-friendly — topology-aware design, realistic proportions, and clear material/surface definitions. - Maintain visual consistency across character lineups and seasonal content drops to ensure cohesive franchise identity. - Leverage AI tools (Midjourney, Stable Diffusion, ComfyUI) for rapid visual exploration and reference generation. - Apply hand-painted refinement on top of AI-generated exploration to bring concepts to full production quality.

任职要求与经验

- 5+ years of professional experience in 2D concept design for games. - At least 1 shipped AAA title in the FPS/TPS/military genre (verifiable in game credits). - Professional portfolio demonstrating realistic character design (ArtStation or equivalent). - Proficiency in Photoshop and Clip Studio Paint. - Strong understanding of realistic human anatomy, military gear, tactical equipment, and fabric/material rendering. - Ability to produce clean linework and painterly styles as required by project art direction. - Understanding of how 2D designs translate to 3D production constraints (topology, rigging, material separation). - Ability to interpret briefs and develop original concepts that fit within established franchise art direction. - Ability to absorb high-level creative direction from Art Directors and translate it into polished production deliverables. - Ability to read and write in English for daily communication with international teams and clients.

为何应聘该职位

- Working hours: 8:30am–5:30pm, flexible check-in/check-out, Monday to Friday - On this project: Some Vietnamese holidays are not observed, with compensatory leave instead - Social insurance contributed at 85% - Performance bonus: 1–3 months' salary - 13th-month salary: 1 month - Premium health insurance - Lunch allowance

加分技能与经验

- AI-assisted tools: Midjourney / Stable Diffusion / ComfyUI (strong plus). - 3D validation tools: basic ZBrush or Blender (strong plus). - Previous experience working with major international game studios on live-service FPS games. - Experience designing operator skins, seasonal content, or battle pass cosmetics. - Active ArtStation profile with significant following or featured work. - Mandarin Chinese language ability (for direct Art Director communication).

汇报对象

Art Manager

面试流程

Take home test (48 hours deadline) -> 1st interview with VNG team -> Interview with Dep Head and HRBP (test and 1st interview can switch order case by case)

Quỳnh Ngô

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Quỳnh Ngô

Headhunter | Recruiter

  • 205 候选人
  • 42 面试
  • 13 录用
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