OBJECTIVES Create or modify 2D and 3D assets for mobile game platforms, such as UI/UX, characters, backgrounds, objects based on the provided concept art or art direction. WHAT YOU WILL DO Working closely with game designer, programmer, project-owner, leader to ensure effective communication and coordination throughout the art production process. Identifying and resolving artistic and technical challenges that may arise during the development process. Optimizing 2D/3D assets for performance and memory usage, ensuring they meet technical requirements.
QUALIFICATIONS Graduated from art school or graphic design classes Deep understanding of art principles, animation, motion, VFX Over 5 years of experience in mobile game development Proficiency in relevant 2D/3D software, tools and engine: Adobe Photoshop, Illustrator Blender or Maya/3ds Max Unity engine (2D, 3D, Unity particle system, Unity animation…)
Flexible working time Learning and leisure budget Annual Company Bonus Team-building budget Lunch and parking allowance Enjoyment of music activities Employee Assistance Program 13th month salary
Proficiency in relevant 2D/3D software, tools and engine:Adobe Photoshop, Illustrator Blender or Maya/3ds Max Unity engine (2D, 3D, Unity particle system, Unity animation…)