Senior 3D Character Artist (Robot/Mecha)

Designer Art Artistic Sense 3D Modeling 3D Design

Icon salary Salary
Negotiable
Icon Location Location
Ho Chi Minh, Vietnam

Benefits

13th month salary 13th month salary
Extra health insurance Extra health insurance
Performance bonus Performance bonus
Travel/company trips Travel/company trips
Other benefits Other benefits

Job Overview And Responsibility

- Expert Hard Surface Modeling: Create high-resolution hard surface sculpts and models for robots, mechs, weapons-integrated frames, and armored characters, demonstrating a master-level understanding of mechanical design, functional structure, and surface language. - Mechanical Believability: Design and build plausible mechanical assemblies – joints, pistons, hydraulics, actuators, cabling, vents, and panel lines – ensuring every part looks functional and can articulate correctly for rigging and animation. - Retopology & Rig-Ready Meshes: Produce clean, optimized game topology for mechanical characters, with correct pivots, separated moving parts, and meshes prepared for complex mechanical rigging. - Photorealistic Texturing: Create industry-leading PBR textures for metals, painted surfaces, composites, and rubber – including edge wear, scratches, decals, grime, and battle damage that tell the story of the machine. - Baking & Optimization: Own the high-to-low poly workflow (baking normal/AO/curvature maps), manage texel density, material IDs, and LODs to balance visual fidelity with in-game performance budgets. - Collaboration & Mentorship: Work closely with Concept, Rigging, and Technical Art teams; review the work of junior/mid-level artists and provide paintovers or technical guidance on hard surface workflows.

Required Skills and Experience

- Experience: 5+ years in character/hard surface production for games. Hands-on experience on projects featuring robots, mechs, or heavily mechanized characters is required (e.g., titles in the vein of Titanfall 2). - Portfolio: A portfolio featuring realistic hard surface characters – robots, mechs, exo-suits, or armored units – is mandatory, demonstrating strong mechanical design sense, clean modeling, and high-quality texturing. - Software Line: • Modeling/Sculpting: Maya, 3ds Max or Blender; ZBrush for organic-mechanical detailing. • Hard Surface Toolset: Boolean/kitbash workflows, Plasticity or Fusion 360/MOI (CAD-style modeling) is a plus. • Baking/Texture: Substance Painter & Designer, Marmoset Toolbag, Photoshop. - Mechanical & Industrial Design Knowledge: Deep understanding of how machines are built and move – weight, balance, articulation, and manufacturing logic (welds, bolts, casting, panel construction). - PBR Pipeline: Comprehensive understanding of PBR shading for metals and painted surfaces, and how to achieve realism in engines like Unreal Engine 5 (Lumen/Nanite).

Why Candidate should apply this position

- Working hours: 8:30am–5:30pm, flexible check-in/check-out, Monday to Friday - On this project: Some Vietnamese holidays are not observed, with compensatory leave instead - Social insurance contributed at 85% - Performance bonus: 1–3 months' salary - 13th-month salary: 1 month - Premium health insurance - Lunch allowance

Preferred skills and experiences

- Shipped experience on AAA or high-quality titles featuring mechs or robots (Titanfall 2, Armored Core, Gundam-style projects, or similar). - Experience creating modular/attachment systems for mechanical characters (weapon mounts, swappable armor plates). - Knowledge of mechanical rigging constraints and how modeling decisions affect articulation and animation. - Familiarity with decal-based and trim sheet texturing workflows for large mechanical assets. - Strong interest in industrial design, military hardware, and sci-fi mechanical aesthetics.

Report to

Art Manager

Interview process

Take home test (48 hours deadline) -> 1st interview with VNG team -> Interview with Dep Head and HRBP (test and 1st interview can switch order case by case)

Phú Vương

Headhunter | Recruiter

  • 76 candidates
  • 2 interviews
  • 1 offers
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Phú Vương

Headhunter | Recruiter

  • 76 candidates
  • 2 interviews
  • 1 offers
Chat with Phú Vương View profile →